Meet the Artists of the CODAME 2018 ART+TECH Festival

This year, I had the immense privilege to be part of the whip-smart volunteer team that made the CODAME ART+TECH Festival happen this year. June 4-7, 2018 brought four full days of workshops, performances, talks, screenings and installation art to the Midway in San Francisco.

The 2018 ART+TECH Festival, codenamed #ARTOBOTS, examined the sphere of robotics, automation, and artificial intelligence. Through art, discussion, play and performance, CODAME probes these potentials and examines the ways in which robots have infiltrated so many aspects of our daily lives.

As part of this project, I interviewed and wrote about just a few of the incredible artists bringing their work to the festival, all organized by curator Vanessa Chang. The goal of these articles was to promote the festival, while helping attendees get more out of the experience by engaging more deeply with the artworks, the themes, and the presenting artists.

Cairo Graffiti / غرافيتي القاهرة, Limited series of 9 metallic prints in aluminum, VJ Um Amel.

Data Bodies and Tech Activism, with VJ Um Amel

Professor Laila Shereen Sakr, also known as VJ Um Amel, is fascinated with culture. In conversation, she returns often to the subject of how ideas bubble up from the underground and coalesce, how individuals come together to create community online, and how to preserve and document that process.  [Read the article]

Time to Compile, Catie Cuan and Amy LaViers.

Our Changing Relationship With Robots: An exploration by Amy LaViers and Catie Cuan

Alongside a shared love of dance, choreographer/technologist Catie Cuan and robotics professor Amy LaViers share an acute interest in the ways that the shifting technological landscape has influenced human behavior and daily interactions. They’ll be bringing their joint performance piece, called Time to Compile, to the 2018 CODAME ART+TECH Festival in June. They conceived of the project at the Robotics, Automation, and Dance (RAD) Lab at the University of Illinois, as an interactive exploration of our changing relationship to robots, the internet, and to each other.  [Read the article]

ShyBot, by Norma Jeane
Norma Jeane, ShyBot, part of “Desert X.” Photo credit: Emily Berl for The New York Times. Source.

Exploring the Unseen, with CODAME featured artist Norma Jeane

Norma Jeane explores this phenomenon of people projecting their emotions on objects, imagining the feelings of objects, in a sense, inhabiting those objects with borrowed souls. …For the 2018 CODAME ART + TECH Festival, Norma Jeane will present an interactive experience based on a project called “ShyBot,” a work that the artist declares operates on the exact same principles of human emotional identification with objects or machines.  [Read the article]

A participant encounters DeepDreamVisionQuest by Gary Boodhoo, installation view.

Gary Boodhoo’s Science Fiction Cave Paintings

Under the label, DeepDreamVisionQuest, artist and designer Gary Boodhoo explores the nature of games and perception, producing what he refers to as “science fiction cave paintings.” Recalling the ancient images at Lascaux, this term is one way to describe the primal human expression he seeks to make possible using cutting edge visualization technology. [Read the article]

Photo from Motion Aftereffect by Freya Bjorg Olafson and Yagiz Mungan, 2017. Photo by Robbie Sweeny.

A Conversation with Yagiz Mungan, CODAME Artist

Interdisciplinary artist Yagiz Mungan creates work that blends VR/AR, sound/music, interaction, performance, virtual worlds and gaming. He is especially interested in generative strategies of creating visuals and sound, and ways to use technology to push the boundaries of human perception and emotional response. His work often aims to re-contextualize familiar experiences, or addresses uncanny technological encounters in modern life. [Read the Q&A]

Still image from the development of Fools Paradise II, an Immersive Environment by Paul Hertz, with Music by Stephen Dembskii, Masks by Mark Klink, and Calligraphy by Koy Suntichotinun.

Q&A: Interview with Mark Klink

Visual artist Mark Klink is interested in robots, artificial intelligence, and how we humans handle encounters with the unreal. From his early digital experiments to his current 3D work, he’s focused on manipulating and stretching modern technologies, often subverting them to produce unexpected aesthetic results. [Read the Q&A]

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